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Media and Live Updates

Accept files, serve useful image sizes, and deliver ordered changes to active pages.

Media and live updates cross different resource limits. A file upload needs storage and type checks; an image needs a delivery budget; a live stream needs reconnection and ordering rules. Treat each as a specific contract rather than a generic byte pipe.

Topics in this track

Connect with existing lessons

Page loading: keep content available while CSS and scripts arrive; Fetch requests: separate HTTP failure, transport failure, and cancellation; HTML srcset and sizes: let the browser choose an appropriately sized image.

Other broad tracks

Frontend Application Architecture; Backend and API Systems; Data Persistence; Offline and Device Capabilities; Deployment and Scale; Content Discovery and Structure.

Practice path

After the four lessons, build Project: live review board with ordered status and take Web Development: offline and delivery contracts quiz.

Further connections

Push Delivery Retries, Expiry, and Inbox Fallback.

Further connections

WebRTC and Peer Media Sessions; Media Capture Consent and Track Lifecycle.

Further connections

On-Demand Media Playback and Delivery; Media Player Source and Load State.

Curriculum

Storage details